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		<title>Xbox 360 Successor Rumored To go tablet route.</title>
		<link>http://www.idle-handz.com/xbox-360-successor-rumored-to-go-tablet-route/</link>
		<comments>http://www.idle-handz.com/xbox-360-successor-rumored-to-go-tablet-route/#comments</comments>
		<pubDate>Mon, 13 Feb 2012 07:27:46 +0000</pubDate>
		<dc:creator>Christopher Jones</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[next gen]]></category>
		<category><![CDATA[rumor]]></category>
		<category><![CDATA[tablet]]></category>
		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://www.idle-handz.com/?p=2168</guid>
		<description><![CDATA[<div class='wp_fbr_top'></div><p><div style="overflow:hidden;display:table;line-height:0;text-align:center;width:394px;" class="alignleft"><img class="Shadow_curl   wp-image-2170" title="Tablet-Gaming" src="http://www.idle-handz.com/www/www/uploaded/2012/02/Tablet-Gaming.jpg" alt="" width="394" height="273"  style="padding:0 !important; margin:0 !important; max-width:100% !important;"><img src="http://www.idle-handz.com/wp-content/plugins/shadows/shadow_curl.png" class="shadow_img" style="margin:0 !important;height:10px;width:100%;"></div>There have been a lot of rumors swirling around Microsoft and its plans for the next generation of console gaming so far this year. The latest comes from the print magazine Xbox World in a report that doesn&#8217;t attribute its details to any sources, anonymous or otherwise.</p>
<p>The next Microsoft console is described as a &#8220;matte-black media hub with&#8230; augmented reality, direction sound and a four-player finger-tracking Kinect.&#8221; It will also supposedly use a tablet-like controller that consists of &#8220;an HD screen surrounded by the traditional Xbox 360 buttons and sticks.&#8221; This contraption will supposedly make its first appearance at E3 in June.</p>
<p></p>
<p>I continue to have serious doubts about any and all rumors relating to the next generation of console, though it certainly behooves Microsoft to enter into the portable realm. The company has long resisted following Nintendo&#8217;s and Sony&#8217;s lead on releasing some kind of handheld gaming device, but it has now reached a point where Microsoft risks being left behind if it doesn&#8217;t follow suit.</p>
<p>Just look at what happened with Nintendo&#8217;s Wii. It hit the market without any HD output, reduced graphics processing capabilities compared to its competitors and an unwieldy, user-unfriendly interface for online gaming. Had it not been for the wider world&#8217;s embrace of the console&#8217;s unique motion control features, Nintendo would have had a disaster on its hands. It&#8217;s no surprise at all that the Wii U is the first console announced for the next generation; Nintendo has some catching up to do.</p>
<p>Sony&#8217;s PlayStation Vita arrives now at a perfect time. It&#8217;s easy to look at the less-than-stellar launch so far &#8212; something I think is more due to the marketing than the actual technology &#8212; and see nothing but doom ahead. Really though, the Vita has the potential to keep the PS3 competitive with the new bells and whistles that the Wii U provides. When you get right down to it, Sony&#8217;s new handheld is very similar to the Wii U&#8217;s tablet controller: you&#8217;ve got most of the functions that you would need on a standard controller PLUS an HD touchscreen. The potential is there for the PS3/Vita combo to play the same games that a Wii U will be able to.</p>
<p>So Nintendo is committed now to the Wii U, whether or not the planned [--Read Full Post--]]]></description>
			<content:encoded><![CDATA[<div class='wp_fbr_top'></div><p><div style="overflow:hidden;display:table;line-height:0;text-align:center;width:394px;" class="alignleft"><img class="Shadow_curl   wp-image-2170" title="Tablet-Gaming" src="http://www.idle-handz.com/www/www/uploaded/2012/02/Tablet-Gaming.jpg" alt="" width="394" height="273"  style="padding:0 !important; margin:0 !important; max-width:100% !important;"><br/><img src="http://www.idle-handz.com/wp-content/plugins/shadows/shadow_curl.png" class="shadow_img" style="margin:0 !important;height:10px;width:100%;"></div>There have been a lot of rumors swirling around Microsoft and its plans for the next generation of console gaming so far this year. The latest comes from the print magazine Xbox World in a report that doesn&#8217;t attribute its details to any sources, anonymous or otherwise.</p>
<p>The next Microsoft console is described as a &#8220;matte-black media hub with&#8230; augmented reality, direction sound and a four-player finger-tracking Kinect.&#8221; It will also supposedly use a tablet-like controller that consists of &#8220;an HD screen surrounded by the traditional Xbox 360 buttons and sticks.&#8221; This contraption will supposedly make its first appearance at E3 in June.</p>
<p><a name="readmore"></a></p>
<p>I continue to have serious doubts about any and all rumors relating to the next generation of console, though it certainly behooves Microsoft to enter into the portable realm. The company has long resisted following Nintendo&#8217;s and Sony&#8217;s lead on releasing some kind of handheld gaming device, but it has now reached a point where Microsoft risks being left behind if it doesn&#8217;t follow suit.</p>
<p>Just look at what happened with Nintendo&#8217;s Wii. It hit the market without any HD output, reduced graphics processing capabilities compared to its competitors and an unwieldy, user-unfriendly interface for online gaming. Had it not been for the wider world&#8217;s embrace of the console&#8217;s unique motion control features, Nintendo would have had a disaster on its hands. It&#8217;s no surprise at all that the Wii U is the first console announced for the next generation; Nintendo has some catching up to do.</p>
<p>Sony&#8217;s PlayStation Vita arrives now at a perfect time. It&#8217;s easy to look at the less-than-stellar launch so far &#8212; something I think is more due to the marketing than the actual technology &#8212; and see nothing but doom ahead. Really though, the Vita has the potential to keep the PS3 competitive with the new bells and whistles that the Wii U provides. When you get right down to it, Sony&#8217;s new handheld is very similar to the Wii U&#8217;s tablet controller: you&#8217;ve got most of the functions that you would need on a standard controller PLUS an HD touchscreen. The potential is there for the PS3/Vita combo to play the same games that a Wii U will be able to.</p>
<p>So Nintendo is committed now to the Wii U, whether or not the planned fall 2012 release becomes a reality. Sony is similarly committed to the Vita, and likely won&#8217;t be announcing a new console until next year, at the earliest. All of this leaves Microsoft in a potentially advantageous position, if it plays its cards right.</p>
<p>Xbox Live has the community in place, and the features necessary to keep that community tight and loyal. Microsoft&#8217;s robust set of exclusives are also complemented by some strong third-party relationships. The increasingly obvious absence in the Xbox catalog is a portable solution. windowsPhone 7 doesn&#8217;t cut it. Microsoft is going to need a dedicated portable gaming solution to compete on all fronts in the next generation.</p>
<p>And now we&#8217;re back to the Xbox World report. I&#8217;ll continue to doubt all of these rumors that pop up until they&#8217;re confirmed as fact, but I also don&#8217;t think it&#8217;s a stretch at this point to assume that Microsoft has some kind of touchscreen-enabled control interface that could potentially double as a portable device in the works. Especially since the upcoming Windows 8 OS is meant to integrate Microsoft products across all platforms. We&#8217;re living in an increasingly tablet-oriented world, and it&#8217;s a safe bet that MS realizes it. That gaping hole in its product catalog will almost certainly be filled soon, and I&#8217;d frankly be shocked if that tech wasn&#8217;t a fully integrated member of the Xbox family.</p>
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		<title>That&#8217;s My Jam!: Evolution Of Game Music</title>
		<link>http://www.idle-handz.com/thats-my-jam-evolution-of-game-music/</link>
		<comments>http://www.idle-handz.com/thats-my-jam-evolution-of-game-music/#comments</comments>
		<pubDate>Wed, 01 Feb 2012 03:05:11 +0000</pubDate>
		<dc:creator>Ahmed</dc:creator>
				<category><![CDATA[Featured Article]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Opinion Pieces]]></category>
		<category><![CDATA[castlevania music]]></category>
		<category><![CDATA[diablo music]]></category>
		<category><![CDATA[FF music]]></category>
		<category><![CDATA[final fantasy music]]></category>
		<category><![CDATA[game music]]></category>
		<category><![CDATA[hitman music]]></category>
		<category><![CDATA[jesper kyd]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[nostalgia]]></category>
		<category><![CDATA[OST]]></category>
		<category><![CDATA[retro reborn]]></category>
		<category><![CDATA[soundtrack]]></category>

		<guid isPermaLink="false">http://www.idle-handz.com/?p=2059</guid>
		<description><![CDATA[<div class='wp_fbr_top'></div><p style="text-align: left;">Living through the old generation of gaming consoles up to this point reminds why I love to play videogames. From the first time playing CastleVania and listening to the epic first stage song for the very first time gave me chills, I kept repeating the first stage over and over again until my GameBoy&#8217;s battery died on me over and over again. Gives me goosebumps everytime I hear it again now .</p>




When you feel like buying a game and you listen to some epic music in the trailer, does that justify purchasing the game? Do you keep listening to it over and over and over again for hours until you remember every part of it? Do you pretend to air-drum/guitar/violin while hearing it? Do you search for that song in the background and troll sites/Google searches for a hint of what song is playing in the background? In this feature article we shall talk about the games that we loved to play for it&#8217;s awesome and epic 8-bit retro music as well as current iterations of how the music evolved. How sometimes purchasing a game just from watching a trailer and loving the music in it. This is a collab of tasteful music in videogames written by your 3 masters. So kick back, put on a nice pair of headphones on your ears and prepare to hear some of the best and worst music to come since Le~Olden Days and how some tracks will actually make it or break it in case of buying a game. Enjoy!



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<p>Ahmed:</p>




&#160;</p>
<p align="center"><span style="text-align: right;">When I first heard this song playing at my local arcade, I fell in love with the game. Yes the gameplay was solid and Jesus Christ it had Ferrari&#8217;s! However listening to that song over and over again made me feel like I&#8217;m actually driving that car and sitting next to me was a hot blonde. Jump 20 years later and the same composers came back for another remix of my original mix in Outrun 2006, I got a massive boner (I kid you not) it was like they ripped that old nostalgic feeling I had and raped my ear drums with the new mix.</span></p>
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<p>&#160;</p>
<p>3 Years later Sega did it again and this time with Bayonetta, even the newer remix sounds more and more better, that for some weird reason in me, made me want [--Read Full Post--]]]></description>
			<content:encoded><![CDATA[<div class='wp_fbr_top'></div><p style="text-align: left;">Living through the old generation of gaming consoles up to this point reminds why I love to play videogames. From the first time playing CastleVania and listening to the epic first stage song for the very first time gave me chills, I kept repeating the first stage over and over again until my GameBoy&#8217;s battery died on me over and over again. Gives me goosebumps everytime I hear it again now .</p>
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<td valign="top" width="1030">When you feel like buying a game and you listen to some epic music in the trailer, does that justify purchasing the game? Do you keep listening to it over and over and over again for hours until you remember every part of it? Do you pretend to air-drum/guitar/violin while hearing it? Do you search for that song in the background and troll sites/Google searches for a hint of what song is playing in the background? In this feature article we shall talk about the games that we loved to play for it&#8217;s awesome and epic 8-bit retro music as well as current iterations of how the music evolved. How sometimes purchasing a game just from watching a trailer and loving the music in it. This is a collab of tasteful music in videogames written by your 3 masters. So kick back, put on a nice pair of headphones on your ears and prepare to hear some of the best and worst music to come since Le~Olden Days and how some tracks will actually make it or break it in case of buying a game. Enjoy!</td>
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<p><span id="more-2059"></span></p>
<p><strong>Ahmed:</strong></p>
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<p align="center"><span style="text-align: right;">When I first heard this song playing at my local arcade, I fell in love with the game. Yes the gameplay was solid and Jesus Christ it had Ferrari&#8217;s! However listening to that song over and over again made me feel like I&#8217;m actually driving that car and sitting next to me was a hot blonde. Jump 20 years later and the same composers came back for another remix of my original mix in Outrun 2006, I got a massive boner (I kid you not) it was like they ripped that old nostalgic feeling I had and raped my ear drums with the new mix.</span></p>
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<p>3 Years later Sega did it again and this time with Bayonetta, even the newer remix sounds more and more better, that for some weird reason in me, made me want to buy the game and just replay that certain area just to have that wonderful feeling. For me I would like to say music is a huge deal for me, when buying a game I sometimes watch a certain trailer, love the music, listen to it endlessly and just ponder and wait till the day of the release is upon us! Sometimes going into a game I hear an awesome soundtrack, even though the gameplay is just horrible, I keep playing the game wanting to hear more of that stylish audio that&#8217;s pumping me up.</td>
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<p align="right">In a recent trailer that I saw at E3 2011, I hated the fact Capcom did changing Dante but after hearing this trailer, I totally changed my mind. Nalepa &amp; The Glitch Mob are two of my favorites &amp; hearing they remixed the trailer, I bought the album right away, for me music is a huge part of the gameplay and not having the sheer epicness of great composers working to make you fall in love with their work. I must admit, growing up to this stuff really turned my head around about listening to music as a main factor in all games. Admit it you still like to listen to Mario&#8217;s Theme song from the old NES game.</p>
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<td valign="top" width="941">As far as the most recent song that&#8217;s pumping me up right now is Final Fantasy XIII-2, yes you may roll your eyes right now but all I can actually say about this is, listen to it and then judge me. They finally introduced a whole new &#8220;Dub-Step Esque&#8221; style called ~Aggresive Mix~. Ordered the OST from playasia.com and was surprised to how good the actual Soundtrack sounds like, can&#8217;t wait to put my hands on the game now. Well, that&#8217;s about it for me I think, ranted enough about this for now. I hope you enjoyed my part and please make sure you read until the end, leave a comment &amp; what kind of music you actually loved growing up and still do to this day.</td>
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<p><strong>ReverEND:<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-</strong><br />
I don&#8217;t know why, but I&#8217;ve always had a place in my heart for the 8-bit music.  Not just the crap that was made up of 2 bloops and a beep.  I mean the music that you know what have sounded great in any stage of gaming evolution.  That music that sounds like there was love taken to create it.  Back in the day I always loved Capcom/Disney collaborations.  You know what I&#8217;m talking about, those GOOD Disney games from way back.  Ducktales, Chip n&#8217; Dales, Take Spin.  It was Capcom that made them all great, it took over a decade before Disney games started getting decent again after that split from Capcom after the 16-bit games came out.</p>
<p align="center"> <iframe src="http://www.youtube.com/embed/MPkhhLC1tf8" frameborder="0" width="300" height="233"></iframe><iframe src="http://www.youtube.com/embed/TtzNl4dFM9Q" frameborder="0" width="400" height="233"></iframe><br />
One song I remember fondly was the &#8220;Moon Stage&#8221; song from Ducktales.  It had that kind of &#8220;epic&#8221; feel to it to go along with the epic sense of the final stage of the game.  and the fact that it was pretty cool to, as a kid, send a character you&#8217;ve been controlling for an entire game to the freaking moon!This song wasn&#8217;t really brought back into any other game that I know of, but I did find a pretty good fan &#8220;remix&#8221; that fleshes out the song with semi-actual instrument sounds.  Which, dude did an amazing job&#8230; gotta give it to him.  IT did change the songs &#8220;Epic&#8221; feel into a more mundane atmosphere though.  But, again. he did amazing!</p>
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<p align="center"><iframe src="http://www.youtube.com/embed/g2_IqhFueF4" frameborder="0" width="300" height="233"></iframe><iframe src="http://www.youtube.com/embed/QulzpC0h9J8" frameborder="0" width="300" height="233"></iframe><br />
I also loved the Ninja Gaiden series.  It had everything a good game should, the visuals were unique and smooth, sound effects were hard hitting.  Story was gripping, and the score always drew you into the current level.  Each stage had a unique feeling and much of that came from the levels soundtrack.  Entering stage 2 of Ninja Gaiden 2 always gave me a feeling of peril and it had a lot to do with this song.  And frankly, it was true to the song.  The stage is one of the harder levels in the game, with a constantly changing rain/snow direction that is used to notify you that the wind is now going to be pushing you off the level you barely made it on 3 seconds ago.</p>
<p align="center">I just want to throw in this video.  This band does other work in recreating game music, from Chrono Trigger to Metroid.  And this is their attempt at doing that with Ninja Gaiden 2.  I think they did a remarkable job!. <iframe src="http://www.youtube.com/embed/GL4tsc4hoFE" frameborder="0" width="350" height="208"></iframe></p>
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<td valign="top" width="941">I&#8217;m going to switch gears to a more modern sound. I haven&#8217;t been super enthralled with modern day music in games. I know more product gets put into them, but they seem to fade more into the background that, maybe, more often then they should. Many songs in games these days aren&#8217;t even written for the game, a large chunk is licensed music that came off some bands album 2 years prior to the games release. While, this is fine for some games (music games, obviously.) I personally don&#8217;t like it, I miss detailed, game specific songs that heighten a games interaction, not just follows along with whats being displayed on the screen. One artist in particular who I can pick out of a game these days has me hooked on his sound and unique angle for game writing. Jesper Kyd. Mr. Kyd has done amazing work in Assassin&#8217;s Creed, Kane and Lynch, and Hitman. This piece is the theme for hitman 2 which sets an epic tone and really, all by itself, places the lead character, the nameless Agent 47 as the Anti-hero.</td>
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<p><strong>Christopher: </strong></p>
<p align="left"><strong></strong><strong>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;- </strong><br />
Being of the generation of the 90&#8242;s, they were reaching the ending point of 8 and 16 bit games, and moving twords 64-bit and beyond, however, that didn&#8217;t stop my parents from owning a Nintendo, i remember playing countless hours of  Mario, Donkey Kong, spider man, and even judge dread. (yes, i owned a copy of that game) but i never really payed attention to the music of games till i played the ocarina of time for the n64, i would always hum the song of storms, at school, at the dinner table, and probably even in my sleep.</p>
<p align="center"><iframe src="http://www.youtube.com/embed/43IPAGw01IY" frameborder="0" width="300" height="233"></iframe><iframe src="http://www.youtube.com/embed/yp3UeCguVVI" frameborder="0" width="300" height="182"></iframe><br />
In fact, they did a terrific job on the whole soundtrack of that game, but song of storms still remains one of my all time favorites. But then some time later, the ps1 was released, and i was introduced to metal gear solid. As a kid, I loved these games, and still do to this day, however, there was one track that stuck out like a sore thumb, and you knew, once you heard it, you FU#$@D up!</p>
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<p>I remember as soon as i heard this, I jumped, i would actually get scared, start running around, frantically looking for cover, and trying to find somewhere to hide, but dot judge, i was just a young one! then as years passed, and games got more advanced, I was introduced to pc games, and might I say, it feels good that I can say that my first pc game was diablo,</p>
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<p>Set in the Kingdom of khanauras (located in the <em>Diablo</em> series world of Sanctuary), <em>Diablo</em> has the player take control of a lone hero as he or she battles to rid the town of tristram of the titular Lord of Terror and his demon minions. I was hooked on this game, the gameplay was dark, gory, and rich in story telling, it also has, to this day, a very solid soundtrack, my favorite being a song entitled tristram, an acustic, gripping, orchestral with many different emotions.</td>
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<p align="right">Now lets jump into more recent games, When I popped this game into my ps3, I thought i was going to get nothing but a hack and slash, button mashing game. I was completely wrong, God of war was one of the more heavier story driven games I&#8217;ve ever had the opportunity to play, the gameplay was spot on, the voice acting was fantastic, and the music brought it all together, a very gripping soundtrack for a very heavy action oriented game, slaying gods has never been so much fun! the one track that stuck out to me was &#8220;Rage of Sparta&#8221; an orchestral song with chants, trumpets and some other workings, together to make a truly mood setting song.</p>
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		<title>Temple Run (IOS) Review</title>
		<link>http://www.idle-handz.com/temple-run-ios/</link>
		<comments>http://www.idle-handz.com/temple-run-ios/#comments</comments>
		<pubDate>Mon, 30 Jan 2012 23:08:22 +0000</pubDate>
		<dc:creator>DontBeTrippin</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">http://www.idle-handz.com/?p=2044</guid>
		<description><![CDATA[<div class='wp_fbr_top'></div><p><div style="overflow:hidden;display:table;line-height:0;text-align:center;width:320px;" class="alignleft"><img class="" style="shadow_curl border-style: initial; border-color: initial;; padding:0 !important; margin:0 !important; max-width:100% !important;" src="http://a5.mzstatic.com/us/r1000/082/Purple/d0/55/fb/mzl.phddmmpd.320x480-75.jpg" alt="iPhone Screenshot 1" width="320" height="480" /><img src="http://www.idle-handz.com/wp-content/plugins/shadows/shadow_curl.png" class="shadow_img" style="margin:0 !important;height:10px;width:100%;"></div></p>
<p>&#160;</p>
<p>&#160;</p>
<p>&#160;</p>
<p>&#160;</p>
<p>I will be reviewing another app which I tried on my iPhone. For reading this AWESOME review of AWESOME AWESOMENESS, your dream woman will be tending to your nightly desires&#8230;YES I said it&#8230; she will play chess with you <img src='http://www.idle-handz.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>Unlike the previous games I have reviewed this one is surprisingly free. This game is very addicting so if your thinking of downloading it then BEWARE&#8230;</p>
<p>The requirements for this app are:
-Compatible with all iDevices
-Must have IOS 3.0 or later</p>
<p>&#160;</p>
<p>&#160;</p>
<p><span id="more-2044"></span></p>
<p>&#160;</p>
<p><span style="text-decoration: underline;">What&#8217;s the game about?</span></p>
<p>This game isn&#8217;t about anything really, all you got to do is run, that&#8217;s all just run. What was that? What do you run from did you ask? Well that&#8217;s an interesting question and I will answer that by saying: &#8220;No Idea&#8221;. I heard some guy in my school say that they&#8217;re &#8216;Evil Demon Monkeys&#8217;. Yup! that (WTF) expression on your face right now, I had that when I saw them.</p>
<p><span style="text-decoration: underline;">Surely it can&#8217;t all be running, right?</span>
Well no, but its the main thing that you got to do. Besides running you can jump, slide and turn. It took me FOREVER correcting turns!! First turn then turn then turn again! why am I so STUPID. Anyways in this game there are a number of different obstacles like trees which you can slide under, flamethrowing statues that look like weird fish which you got to jump over, gaps to jump over etc. I guess running in a straight line is BORING right?! The developers took that into account and instead of running a straight line, the path on which you&#8217;re running turns left or right or even both ways.</p>
<p><span style="text-decoration: underline;">Other than that, what&#8217;s supposed to convince me to download it?</span>
Well there are power-ups, yup power-ups. Four types of power-ups to be exact. Magnet, Super speed, invinsibility and coin boost. I hope the names gave them away because I don&#8217;t need to explain what they do, do I?&#8230;
I should tell you that there are coins which you pick up, that&#8217;s what the magnet is used for.</p>
<p><span style="text-decoration: underline;">Graphics</span>
This game is well designed for a free game, I think. The surroundings look truly like a swamp so you can see the textures in the trees, rocks, flames [--Read Full Post--]]]></description>
			<content:encoded><![CDATA[<div class='wp_fbr_top'></div><p><div style="overflow:hidden;display:table;line-height:0;text-align:center;width:320px;" class="alignleft"><img class="" style="shadow_curl border-style: initial; border-color: initial;; padding:0 !important; margin:0 !important; max-width:100% !important;" src="http://a5.mzstatic.com/us/r1000/082/Purple/d0/55/fb/mzl.phddmmpd.320x480-75.jpg" alt="iPhone Screenshot 1" width="320" height="480" /><br/><img src="http://www.idle-handz.com/wp-content/plugins/shadows/shadow_curl.png" class="shadow_img" style="margin:0 !important;height:10px;width:100%;"></div></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>I will be reviewing another app which I tried on my iPhone. For reading this AWESOME review of AWESOME AWESOMENESS, your dream woman will be tending to your nightly desires&#8230;YES I said it&#8230; she will play chess with you <img src='http://www.idle-handz.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>Unlike the previous games I have reviewed this one is surprisingly free. This game is very addicting so if your thinking of downloading it then BEWARE&#8230;</p>
<p>The requirements for this app are:<br />
-Compatible with all iDevices<br />
-Must have IOS 3.0 or later</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p><span id="more-2044"></span></p>
<p>&nbsp;</p>
<p><strong><span style="text-decoration: underline;">What&#8217;s the game about?</span></strong></p>
<p>This game isn&#8217;t about anything really, all you got to do is run, that&#8217;s all just run. What was that? What do you run from did you ask? Well that&#8217;s an interesting question and I will answer that by saying: &#8220;No Idea&#8221;. I heard some guy in my school say that they&#8217;re &#8216;Evil Demon Monkeys&#8217;. Yup! that (WTF) expression on your face right now, I had that when I saw them.</p>
<p><strong><span style="text-decoration: underline;">Surely it can&#8217;t all be running, right?</span></strong><br />
Well no, but its the main thing that you got to do. Besides running you can jump, slide and turn. It took me FOREVER correcting turns!! First turn then turn then turn again! why am I so STUPID. Anyways in this game there are a number of different obstacles like trees which you can slide under, flamethrowing statues that look like weird fish which you got to jump over, gaps to jump over etc. I guess running in a straight line is BORING right?! The developers took that into account and instead of running a straight line, the path on which you&#8217;re running turns left or right or even both ways.</p>
<p><strong><span style="text-decoration: underline;">Other than that, what&#8217;s supposed to convince me to download it?</span></strong><br />
Well there are power-ups, yup power-ups. Four types of power-ups to be exact. Magnet, Super speed, invinsibility and coin boost. I hope the names gave them away because I don&#8217;t need to explain what they do, do I?&#8230;<br />
I should tell you that there are coins which you pick up, that&#8217;s what the magnet is used for.</p>
<p><strong><span style="text-decoration: underline;">Graphics</span></strong><br />
This game is well designed for a free game, I think. The surroundings look truly like a swamp so you can see the textures in the trees, rocks, flames etc. the characters look nice but I guess its a free game so it&#8217;s meant to look like that <img src='http://www.idle-handz.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><strong><span style="text-decoration: underline;">Audio</span></strong><br />
The sound is&#8230;is&#8230; interesting. When you fall off the path you&#8217;re character makes the shortest screem and stops like a second in&#8230; other than that and the jumping noises i would say that they&#8217;re okay</p>
<p><strong><span style="text-decoration: underline;">Controls</span></strong><br />
Controls for this game are simple and easy to use. Swipe gestures to perform an action e.g swipe up to jump.</p>
<p>okay hows a challenge or all the readers who are going to buy it? Try and beat my high score 4,200,000 <img src='http://www.idle-handz.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p style="text-align: center;"><strong>Final Score Review: 9.5</strong></p>
<div class='wb_fb_bottom'><div style="float:right;"></div></div>]]></content:encoded>
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		<title>The Deception of Trailers.</title>
		<link>http://www.idle-handz.com/the-deception-of-trailers/</link>
		<comments>http://www.idle-handz.com/the-deception-of-trailers/#comments</comments>
		<pubDate>Sun, 29 Jan 2012 04:37:14 +0000</pubDate>
		<dc:creator>ReverEND</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Opinion Pieces]]></category>
		<category><![CDATA[ace combat]]></category>
		<category><![CDATA[dead island]]></category>
		<category><![CDATA[fake]]></category>
		<category><![CDATA[game trailers]]></category>
		<category><![CDATA[gears of war 3]]></category>
		<category><![CDATA[H.A.W.X.]]></category>
		<category><![CDATA[hawx 2]]></category>
		<category><![CDATA[heavy rain]]></category>
		<category><![CDATA[lying trailer]]></category>
		<category><![CDATA[not as advertised]]></category>
		<category><![CDATA[trailers]]></category>

		<guid isPermaLink="false">http://www.idle-handz.com/?p=2084</guid>
		<description><![CDATA[<div class='wp_fbr_top'></div><p style="text-align: left;">Lets start out with why game tailors are so important, and there&#8217;s one word, marketing. If you make a game, your going to want to make it known, add hype, and increase overall sails, In most cases, if said game sells well, there will be a sequel, Equaling more of a fan base and even more profit. below is a video of what was acceptable in its time, full of wacky noises, kids cussing, and just having fun, appealing to the 90&#8242;s generation.</p>
<p>And now, lets get to business, and see what that wacky commercial has evolved into.
<span id="more-2084"></span>
ReverEND:
Many games use music as a way to enhance the emotional effect of whats happening on the screen.  Imagine some of your favorite games without the use of a well placed piece of music.  Likely, the impact isn&#8217;t nearly as profound. Sometimes, developers create these emotionally gripping/tasking trailers that draw us in and get us so ravenously waiting for a game that may not even be attempting to reach the lofty heights that it&#8217;s trailer has set out for it.  Let&#8217;s take a few examples.</p>
<p>Gears of War 3:</p>
<p></p>
<p>Let&#8217;s start with the famous &#8220;Ashes to Ashes&#8221; trailer for Gears of War 3.  This trailer had me wanting GoW3 Yesterday! (obviously that feeling was before the game was actually released.) The trailer set to Heron Blue by Sun Kills Moon depicts, like GoW2&#8242;s trailer featuring Madworld by Gary Jules, A melancholy and dark setting full of emotional overtones and a sense of inevitability of failure and mental breakdown.  It shows the game as a very salus event that is going to tug at your heart-strings and deeper feelings of remorse for what these characters are going to go through.</p>
<p>Did it deliver?:
I honestly don&#8217;t think it did&#8230;</p>
<p>Eventually, the game does build some sort of emotional pull.  But it doesn&#8217;t live up to it&#8217;s trailer in any fashion.  In a trailer that gives you this sense of overwhelming odds and a gloom that hangs over everything and everyone, the game is relatively bright and without much differing atmosphere from it&#8217;s previous installments.  The writing never gives the trailers feeling of mental fatigue or obvious sense of acceptance of dying as they did in the trailer.  The score  for the game never really reached the song of the trailer either.  Not saying the game was bad. (I&#8217;m saying the writing was though.) the game maintains the entertainment as the others and does end&#8230; well.  While I do wish it was way more in depth [--Read Full Post--]]]></description>
			<content:encoded><![CDATA[<div class='wp_fbr_top'></div><p style="text-align: left;"><iframe src="http://www.youtube.com/embed/MC1udmw58o8" frameborder="0" width="400" height="300"></iframe>Lets start out with why game tailors are so important, and there&#8217;s one word, marketing. If you make a game, your going to want to make it known, add hype, and increase overall sails, In most cases, if said game sells well, there will be a sequel, Equaling more of a fan base and even more profit. below is a video of what was acceptable in its time, full of wacky noises, kids cussing, and just having fun, appealing to the 90&#8242;s generation.</p>
<p>And now, lets get to business, and see what that wacky commercial has evolved into.<br />
<span id="more-2084"></span><br />
<strong>ReverEND:<br />
</strong>Many games use music as a way to enhance the emotional effect of whats happening on the screen.  Imagine some of your favorite games without the use of a well placed piece of music.  Likely, the impact isn&#8217;t nearly as profound. Sometimes, developers create these emotionally gripping/tasking trailers that draw us in and get us so ravenously waiting for a game that may not even be attempting to reach the lofty heights that it&#8217;s trailer has set out for it.  Let&#8217;s take a few examples.</p>
<p><strong>Gears of War 3:</strong></p>
<p><strong></strong><iframe src="http://www.youtube.com/embed/n7Te5fcnrUA" frameborder="0" width="640" height="360"></iframe></p>
<p>Let&#8217;s start with the famous &#8220;Ashes to Ashes&#8221; trailer for Gears of War 3.  This trailer had me wanting GoW3 Yesterday! (obviously that feeling was before the game was actually released.) The trailer set to Heron Blue by Sun Kills Moon depicts, like GoW2&#8242;s trailer featuring Madworld by Gary Jules, A melancholy and dark setting full of emotional overtones and a sense of inevitability of failure and mental breakdown.  It shows the game as a very salus event that is going to tug at your heart-strings and deeper feelings of remorse for what these characters are going to go through.</p>
<p><strong>Did it deliver?:<br />
</strong>I honestly don&#8217;t think it did&#8230;</p>
<p>Eventually, the game does build some sort of emotional pull.  But it doesn&#8217;t live up to it&#8217;s trailer in any fashion.  In a trailer that gives you this sense of overwhelming odds and a gloom that hangs over everything and everyone, the game is relatively bright and without much differing atmosphere from it&#8217;s previous installments.  The writing never gives the trailers feeling of mental fatigue or obvious sense of acceptance of dying as they did in the trailer.  The score  for the game never really reached the song of the trailer either.  Not saying the game was bad. (I&#8217;m saying the writing was though.) the game maintains the entertainment as the others and does end&#8230; well.  While I do wish it was way more in depth as the trailer, it wasn&#8217;t a complete disappointment.</p>
<p>&nbsp;</p>
<p><strong>Dead Island:</strong><br />
<iframe src="http://www.youtube.com/embed/ialZcLaI17Y" frameborder="0" width="640" height="360"></iframe><br />
This trailer simply blew me away, and while the Gears of War 3 trailer didn&#8217;t lead me to believe that the series was going to change dramatically because, frankly, it&#8217;s Gears of War. A well established series  with a game style and play mechanism that they aren&#8217;t going to change. I was hoping for something a little different visually.  This trailer impacted me harder as there was NOTHING known of this game, then suddenly, a trailer appears and becomes famous for it&#8217;s cinematography, story, emotional impact, and of course it&#8217;s music.  The song by Composer Giles Lamb does an amazing job of gently building to a crescendo during the climax of the trailer. and fades back into a gentle exit as the trailer fades with a photo of the family as it&#8217;s final image.  Needless to say I was hooked and followed everything about the game as it became available.</p>
<p><strong>Did it deliver?:<br />
</strong>While I do enjoy the game&#8230; it simply did not deliver at all on the trailer in any aspect.  It was a huge letdown in that respect.  The trailer shows the story of a family that isn&#8217;t in the game at all.  only there bodies are shown in the hotel.  The game actually follows 4 boring, stereotyped and honestly ripped off from Left4Dead series, characters who you really get no emotional connection at all.  The game is gorgeous, but never really has that same feel as the trailer did.  And while the game attempts in numerous spots during play to pull at your emotions.  It only works when you remember back to that trailer, if you didn&#8217;t see the trailer you would just go &#8220;Wow, that&#8217;s a little messed up, I guess.&#8221;  Honestly, in more places then not, the game tugs at your homicidal tendencies by throwing characters at you who you&#8217;d rather shoot in the leg and leave behind as Zombie bait so you can get away unscathed than to actually help at all. Again, I did enjoy the game, it&#8217;s beautiful to view.  runs great on PC, has effective character RPG style progression and weapon creation.  it&#8217;s a good game.  The trailer made it seem like the next amazing event that really just hurt it more in the long run than it helped.  If the game was like the trailer, it would have made every Site &#8220;Best of&#8221; list.  I kindof believe if the trailer wasn&#8217;t around, the game may have hit a few &#8220;best of&#8221; lists as well.</p>
<p><strong>Christopher:<br />
</strong>When I think of the word &#8220;game trailer&#8221; I can imagine massive useless explosion, a catchy guitar rift, melodies everywhere you turn, epic set pieces, a few game play images, flashing words on the screen about gaming review magazines telling you how awesome the game is, alot has changed since before gaming was ever as big as it is now, going from simple commercials about the game, usually with adults acting wacky, making it appealing to kids, to absolute heart pounding music set on a large scale battlefield. Lets take a look at the what makes us gamers so eager to to play them.</p>
<p><strong>Heavy rain:</strong></p>
<p><iframe src="http://www.youtube.com/embed/JKPPdgBK3r8" frameborder="0" width="640" height="360"></iframe><br />
When I first seen this trailer, the game looks unimpressive, not alot going on, no ambient music, and all together, Quite boring compared to other trailers that were coming out. It describes nothing about the game, What you see, is a happy family, shots of people clubbing,  hold ups, and everyone&#8217;s favorite, guns. All of this while being voiced over by a man talking about a killer on the loose, this was very deceiving, thinking I would not get much enjoyment out of this game what so ever.</p>
<p><strong>Did it deliver?:<br />
</strong>when I played this game, I had no idea what I was getting myself into, but I found myself awe struck.  Heavy rain is a very dark, depressing story, very emotional soundtrack that actually plays off your emotions and choices, such as a game called Indigo Prophesy, which is made by the same company. there are so many endings to this game, and what I also did not expect is that this game is crazy long! I&#8217;ve been playing it for 10+ hours, and I&#8217;m still only 70% in the game, what I thought would have been nothing, has become one of my favorite games to date. It is a shame however, this game did not sell alot of copies, which is upsetting because of how amazing this game truly is. I believe if it were given a better tailor, depicting the actions and story of the game it would have went on to be a huge hit!</p>
<p><strong>Resident evil 5:</strong></p>
<p><iframe src="http://www.youtube.com/embed/3xEFRlavtdM" frameborder="0" width="640" height="360"></iframe><br />
The room goes black as the announcer delivers the line &#8220;here is your look at resident evil 5&#8243; the crowd goes nuts, seeing returning beloved characters, Head shots, Gore, crazy scary scenario&#8217;s, explosions, pulsing musical scores, misleading conversations and gun shots! I know when I first seen this, I knew I had to go to my local gamestop and pre-order my copy asap! Being a huge fan of of resident evil series, I could not wait for this game. After the huge success of resident evil 4, I knew it in my heart that this was going to be one of my favorites.</p>
<p><strong>Did it deliver?<br />
</strong>However, I soon realized that I was terribly wrong. When I did play it, all I could think of was &#8220;If the title of the game wasn&#8217;t resident evil, it would be a decent.&#8221; Bceause honestly, the game had nothing to do with resident evil, yes there were characters from previous games in it, but other then that, I see no relations. taking the hectic, horror based zombie killing game i use to love is no more, been whipped clean and replaced by what is &#8220;resident evil 5.&#8221; The game had good mechanics, and an OK story line, certainly not worthy of the RE title it so proudly wears. The trailer made me believe I was going to play an awesome beloved  game series, This game was one of my biggest flops, going from high hopes, to none at all.</p>
<p>&nbsp;</p>
<p><strong>Ahmed:<br />
</strong>Deception in trailers is a known fact these days, for me having loads of time browsing sites for trailers of upcoming games is a everyday thing I do to pass time with. I remember some of the games that from the first time watching them, I was compelled to purchase those games day one. So let&#8217;s get this over with and go back to finish what I&#8217;m supposed to do a week ago&#8230;</p>
<p>&nbsp;</p>
<p><strong>Tom Clancy&#8217;s H.A.W.X</strong></p>
<p><strong> </strong><iframe src="http://www.youtube.com/embed/-WqUNjbxb-8" frameborder="0" width="640" height="360"></iframe><br />
A group of Modern day soldiers as depicted in Tom Clancy&#8217;s Ghost Recon try to blow up a tank but instead tag it with a laser. A plane comes out of no where and blows it up, I remember this trailer in Ubisoft&#8217;s developers conference back in E3 &#8217;08 saying it is the ultimate flight combat simulator to come on any console. It was directed toward the Ace Combat series and they wanted to take them down a notch or two. Using actual images from <a href="http://en.wikipedia.org/wiki/GeoEye">GeoEye</a> to enhance the gaming experience and to see actual buildings that are based in real life. I was sold back then.</p>
<p><strong>Did It Deliver?</strong></p>
<p>Nope, Nada, Niet. The trailer and actual in-game footage looks so different, I was shocked at how the High-Quality images in the trailer was but then again, it was pre-rendered and I should&#8217;ve known that it was too good to be true. It was supposed to be the game that takes down Ace Combat (which I hated back then because there was only support for the 360 but no PS3), Nothing was as they showed in that trailer and even the gameplay was so stupid. To have full manual control of your plane, you must exit to Third Person View to kill to initiate Dog Fight Mode. That was disappointing.</p>
<p>&nbsp;</p>
<p><strong>Ace Combat: Assault Horizon</strong></p>
<p><strong></strong><iframe src="http://www.youtube.com/embed/QN6DHx-XME8" frameborder="0" width="640" height="360"></iframe><br />
August &#8217;10, I remember being at the beach in Brussels, sweltering in the heat, I turned on my iPad and went on YouTube to find out a trailer called &#8220;Ace Combat: Assault Horizon&#8221;. My heart stopped, I felt a cold chill run down my back and all of a sudden, jumped up and ran back to the  hotel as fast as I can. I turned on my laptop and starting watching the trailer, It struck me so hard I was literally crying (Finally An Ace Combat game!). With tags like &#8220;Make Metal Bleed&#8221; &amp; &#8220;Call Of Duty In The Sky&#8221; I was (again) sold on the concept. I mean they had the very same awesome composers that did the original soundtracks, what more do I need to say?</p>
<p><strong>Did It Deliver?<br />
</strong>For me? No! I was seriously pissed off again, duped twice by awesome footage and deceived by trailers again. Fool me once shame on you, fool me twice shame on me! Promises of having a whole new Rebirth of the series was a complete lie, it&#8217;s not even an Ace Combat game anymore. If they named it &#8220;Flight Simulator Arcade Style Warfare&#8221; I would be happy, but to lie to fans of the series and making a game that&#8217;s so easy and targeted at kids is pathetic. If you want to win then you must go into DogFight Mode over and over and over again. I kid you not you might keep doing that 20-40 times per stage and that&#8217;s how you win, there is nothing there that resembles the awesome game that is Ace Combat.  The reason for the hate is even trying Expert mode made the game unbearable to play, After the third stage I just stopped caring and threw my disc in the storage, it was not that bad and most of the hate comes from being disappointed in the franchise. Alas I shall never believe game trailers anymore and actually just believe everyone out there is a lie waiting to happen.</p>
<div class='wb_fb_bottom'><div style="float:right;"></div></div>]]></content:encoded>
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		<item>
		<title>Live stream!</title>
		<link>http://www.idle-handz.com/live-stream/</link>
		<comments>http://www.idle-handz.com/live-stream/#comments</comments>
		<pubDate>Sat, 28 Jan 2012 17:44:58 +0000</pubDate>
		<dc:creator>ReverEND</dc:creator>
				<category><![CDATA[Featured Article]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.idle-handz.com/?p=1491</guid>
		<description><![CDATA[<div class='wp_fbr_top'></div><div align="center">
<p>Alright guys, here it is.. Livestreaming.  This is the stream, but the dedicated page and chat window is Right Here. We will be playing games, possibly games that have to to be released yet.  You can chat with whoever is playing, etc.</p>
<p>I recommend using the link to head over to the dedicated page, bigger video and chat window.</p>
Live Stream
<p>
[ Copy this &#124; Start New &#124; Full Size ]</p>
</div>
<p id="ops">Originally posted. November 19, 2011</p><div class='wb_fb_bottom'><div style="float:right;"></div></div>]]></description>
			<content:encoded><![CDATA[<div class='wp_fbr_top'></div><div align="center">
<p>Alright guys, here it is.. Livestreaming.  This is the stream, but the dedicated page and chat window is <a href="http://www.idle-handz.com/livestream.htm" target="_blank">Right Here</a>. We will be playing games, possibly games that have to to be released yet.  You can chat with whoever is playing, etc.</p>
<p>I recommend using the link to head over to the dedicated page, bigger video and chat window.</p>
<h1><a href="http://www.idle-handz.com/livestream.htm">Live Stream</a></h1>
<p><object id="lsplayer" width="640" height="385" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="src" value="http://cdn.livestream.com/grid/LSPlayer.swf?channel=idlehandzgaming&amp;color=0xe7e7e7&amp;autoPlay=false&amp;mute=false&amp;iconColorOver=0x888888&amp;iconColor=0x777777" /><param name="wmode" value="transparent" /><param name="allowscriptaccess" value="always" /><param name="allowfullscreen" value="true" /><embed id="lsplayer" width="640" height="385" type="application/x-shockwave-flash" src="http://cdn.livestream.com/grid/LSPlayer.swf?channel=idlehandzgaming&amp;color=0xe7e7e7&amp;autoPlay=false&amp;mute=false&amp;iconColorOver=0x888888&amp;iconColor=0x777777" allowScriptAccess="always" allowFullScreen="true" wmode="transparent" allowscriptaccess="always" allowfullscreen="true" /></object><object id="obj_1321773787411" width="250" height="360" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="wmode" value="transparent" /><param name="AllowScriptAccess" value="always" /><param name="AllowNetworking" value="all" /><param name="AllowFullScreen" value="true" /><param name="flashvars" value="cid=1321773787411&amp;b=60&amp;f=50&amp;l=999999&amp;q=999999&amp;r=100&amp;s=1" /><param name="src" value="http://idlehandsgaming.chatango.com/group" /><param name="allowscriptaccess" value="always" /><param name="allownetworking" value="all" /><param name="allowfullscreen" value="true" /><embed id="obj_1321773787411" width="250" height="360" type="application/x-shockwave-flash" src="http://idlehandsgaming.chatango.com/group" wmode="transparent" AllowScriptAccess="always" AllowNetworking="all" AllowFullScreen="true" flashvars="cid=1321773787411&amp;b=60&amp;f=50&amp;l=999999&amp;q=999999&amp;r=100&amp;s=1" allowscriptaccess="always" allownetworking="all" allowfullscreen="true" /></object><br />
[ <a href="http://idlehandsgaming.chatango.com/clonegroup?ts=1321773787411">Copy this</a> | <a href="http://chatango.com/creategroup?ts=1321773787411">Start New</a> | <a href="http://idlehandsgaming.chatango.com">Full Size</a> ]</p>
</div>
<p id="ops"><small>Originally posted. November 19, 2011</small></p><div class='wb_fb_bottom'><div style="float:right;"></div></div>]]></content:encoded>
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		<title>Game On: Memoir of a GamerGirl</title>
		<link>http://www.idle-handz.com/game-on-memoir-of-a-gamergirl/</link>
		<comments>http://www.idle-handz.com/game-on-memoir-of-a-gamergirl/#comments</comments>
		<pubDate>Sat, 28 Jan 2012 06:17:03 +0000</pubDate>
		<dc:creator>Hypnotica</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Opinion Pieces]]></category>
		<category><![CDATA[country]]></category>
		<category><![CDATA[donkey kong]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[game girl]]></category>
		<category><![CDATA[gamer]]></category>
		<category><![CDATA[growing up gaming]]></category>
		<category><![CDATA[smarter]]></category>

		<guid isPermaLink="false">http://www.idle-handz.com/?p=2088</guid>
		<description><![CDATA[<div class='wp_fbr_top'></div><div><div style="overflow:hidden;display:table;line-height:0;text-align:center;width:400px;" class="alignleft"><img class="shadow_curl  size-full wp-image-2098" title="1255837371412" src="http://www.idle-handz.com/www/www/uploaded/2012/01/1255837371412.png" alt="" width="400" height="250"  style="padding:0 !important; margin:0 !important; max-width:100% !important;"><img src="http://www.idle-handz.com/wp-content/plugins/shadows/shadow_curl.png" class="shadow_img" style="margin:0 !important;height:10px;width:100%;"></div>We&#8217;ve all heard the vicious lie. &#8220;Video games are useless forms of passing time.&#8221; They wag a finger at us. They tell us that continuing to play said video games will render us hostages, slipping into the depths of a mind numbing abyss, in which, we will vegetate until our skin peels off and our eyes bug out.     </div>
<div></div>
<div>Wait a minute.    Since when was exercising your prefrontal cortex a bad thing?  <span id="more-2088"></span> Not only is it a proven fact that gaming improves memory function, video games can actually become a world that we, as the players, control at our own fingertips. Or thumbtips. The scientific evidence that playing video games could shape your way to become a surgeon, awesome as that is, pales in comparison to the fun of gaming.</div>
<div></div>
<div>For some of us, the memory of our first gaming experience was a personal one. Maybe your first game console was a birthday present, all your own. For me, I was a girl bugging her older brothers to play. Do you think I ever really got any game time in? Ha! Not until much later, when they were bored of playing. (By bored I mean, I had to sneak in on their games while they paused for bathroom breaks. Bored takes on many meanings when you are game hungry.)  For the most part of my early exposure to gaming, I observed. I observed that no matter how many times they played the same level, the outcome was always different, because they were in control of the visual art on the screen, which is something about video games that I find incredibly fascinating.  I also learned that there is a &#8220;zone&#8221;. I have kind of been there before, although I&#8217;m kind of sure you have to be a more skilled gamer  than myself  to reach the real zone.  Later, I learned that I could spend an entire day playing Donkey Kong Country,with my little sister. Tag teaming and cracking barrels. I can still see Donkey and Diddy slapping fists and monkey grunting. (Maybe I should speak to a shrink about that.) At the end of a day of continuous play, beating level after level,  it&#8217;s like you just conquered the world together.</div>
<div>Now, sappy as it may [--Read Full Post--]]]></description>
			<content:encoded><![CDATA[<div class='wp_fbr_top'></div><div><div style="overflow:hidden;display:table;line-height:0;text-align:center;width:400px;" class="alignleft"><img class="shadow_curl  size-full wp-image-2098" title="1255837371412" src="http://www.idle-handz.com/www/www/uploaded/2012/01/1255837371412.png" alt="" width="400" height="250"  style="padding:0 !important; margin:0 !important; max-width:100% !important;"><br/><img src="http://www.idle-handz.com/wp-content/plugins/shadows/shadow_curl.png" class="shadow_img" style="margin:0 !important;height:10px;width:100%;"></div>We&#8217;ve all heard the vicious <strong>lie.</strong> <em>&#8220;Video games are useless forms of passing time.&#8221;</em> They wag a finger at us. They tell us that continuing to play said video games will render us hostages, slipping into the depths of a mind numbing abyss, in which, we will vegetate until our skin peels off and our eyes bug out.<em><strong>     </strong></em></div>
<div></div>
<div><em><strong>Wait a minute.    </strong></em>Since when was exercising your prefrontal cortex a <em><strong>bad</strong></em> thing?  <span id="more-2088"></span> Not only is it a proven fact that gaming improves memory function, video games can actually become a world that we, as the players, control at our own fingertips. Or thumbtips. The scientific evidence that playing video games could shape your way to become a surgeon, awesome as that is, pales in comparison to the <strong><em>fun</em> of gaming</strong>.</div>
<div></div>
<div>For some of us, the memory of our first gaming experience was a personal one. Maybe your first game console was a birthday present, all your own. For me, I was a girl bugging her older brothers to play. Do you think I ever really got any game time in? <em>Ha!</em> Not until much later, when they were bored of playing. <em>(By bored I mean, I had to sneak in on their games while they paused for bathroom breaks. Bored takes on many meanings when you are game hungry.)</em>  For the most part of my early exposure to gaming, I observed. I observed that no matter how many times they played the same level, the outcome was always different, because <strong><em>they</em></strong> were in control of the visual art on the screen, which is something about video games that I find incredibly fascinating.  I also learned that there is a <em>&#8220;zone&#8221;</em>. I have kind of been there before, although I&#8217;m kind of sure you have to be a more skilled gamer  than myself  to reach the <em>real </em>zone.  Later, I learned that I could spend an entire day playing Donkey Kong Country,with my little sister. Tag teaming and cracking barrels. I can still see Donkey and Diddy slapping fists and monkey grunting. <em>(Maybe I should speak to a shrink about that.)</em> At the end of a day of continuous play, beating level after level,  it&#8217;s like you just conquered the world together.</div>
<div>Now, sappy as it may seem, I think at every gamer&#8217;s core is that place where you have fond memories of your early gaming experience. Mario Brothers maybe. Or maybe even Pong. We all have them, basic and reliable memories, that close the age gaps, the gender barrier. The racial and cultural differences, all fade. I can see it now, a room full of gamers, at the boss level, everyone&#8217;s on the edge of their seats,<em>( This may be <strong>1993</strong> but, that&#8217;s ok)</em> and finally, you did it. You won your virtual world. It&#8217;s the best feeling. Yeah, this  girl got all sappy, but hey, even if you aren&#8217;t moved by all of this, I bet you are thinking what I&#8217;m thinking. Being hostages, slipping into the depths of a mind numbing abyss, in which, we will vegetate until our skin peels off and eyes bug out, <strong><em> kinda</em></strong> sounds like fun. They should make a game out of that.</div>
<div></div>
<div class='wb_fb_bottom'><div style="float:right;"></div></div>]]></content:encoded>
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		<title>SOPA black out.</title>
		<link>http://www.idle-handz.com/sopa-black-out/</link>
		<comments>http://www.idle-handz.com/sopa-black-out/#comments</comments>
		<pubDate>Wed, 18 Jan 2012 07:04:26 +0000</pubDate>
		<dc:creator>ReverEND</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.idle-handz.com/?p=2051</guid>
		<description><![CDATA[<div class='wp_fbr_top'></div><p>I just want to give a quick note to all visitors.  This site will be going dark as of 8AM, Jan. 18th in protest of the SOPA.  For more information about the SOPA, please look here.</p>
<p>It&#8217;s, at it&#8217;s core, wide-spread internet censorship and should not be tolerated.  IT&#8217;s footsteps into totalitarianism.</p>
<p>For any writers of the site, you can still use the backend. (login and write posts.) but when viewing the front facing part of the site (what everyone is seeing right now.) it will not show up until 8pm of Jan. 18th.</p>
<p>Thank you for your support.</p>
<div class='wb_fb_bottom'><div style="float:right;"></div></div>]]></description>
			<content:encoded><![CDATA[<div class='wp_fbr_top'></div><p>I just want to give a quick note to all visitors.  This site will be going dark as of 8AM, Jan. 18th in protest of the SOPA.  For more information about the SOPA, <a href="http://sopastrike.com/">please look here.</a></p>
<p>It&#8217;s, at it&#8217;s core, wide-spread internet censorship and should not be tolerated.  IT&#8217;s footsteps into totalitarianism.</p>
<p>For any writers of the site, you can still use the backend. (login and write posts.) but when viewing the front facing part of the site (what everyone is seeing right now.) it will not show up until 8pm of Jan. 18th.</p>
<p>Thank you for your support.</p>
<div class='wb_fb_bottom'><div style="float:right;"></div></div>]]></content:encoded>
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		<title>xbox360 workers threaten suicide at Foxconn Plant</title>
		<link>http://www.idle-handz.com/xbox360-workers-threaten-suicide-at-foxconn-plant/</link>
		<comments>http://www.idle-handz.com/xbox360-workers-threaten-suicide-at-foxconn-plant/#comments</comments>
		<pubDate>Tue, 10 Jan 2012 21:07:19 +0000</pubDate>
		<dc:creator>ReverEND</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.idle-handz.com/?p=2037</guid>
		<description><![CDATA[<div class='wp_fbr_top'></div><p><div style="overflow:hidden;display:table;line-height:0;text-align:center;width:400px;" class="alignleft"><img class="shadow_curl   wp-image-2042" title="5015703968_09811d3e3c_o" src="http://www.idle-handz.com/www/www/uploaded/2012/01/5015703968_09811d3e3c_o.jpg" alt="" width="400" height="274"  style="padding:0 !important; margin:0 !important; max-width:100% !important;"><img src="http://www.idle-handz.com/wp-content/plugins/shadows/shadow_curl.png" class="shadow_img" style="margin:0 !important;height:10px;width:100%;"></div>Wow, with all my college stuff going on this piece of news totally slipped by me.  <span style="background-color: #ffffff; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 18px;">On Jan. 2, about 300 employees at a plant belonging to Taiwan-based Foxconn asked their boss for a raise. They were told either quit their positions with compensation or keep their jobs and receive no additional payment. Many workers chose to quit with compensation, but the company terminated the agreement, and none of them were given the money they were promised. These workers, specifically, are the ones that manufacture the xbox360 and these 300 people threatened to commit suicide by jumping off one of the buildings that did not have nets installed.</span></p>
<p>The group of 300 eventually, with the help of the Mayor, came down and none jumped.</p>
<p style="margin-top: 0px; margin-right: 0px; margin-bottom: 13px; margin-left: 0px; border-style: initial; border-color: initial; border-image: initial; outline-width: 0px; outline-style: initial; outline-color: initial; font-size: 15px; font-family: Georgia, Times, 'Liberation Serif', serif; vertical-align: baseline; color: #333333; line-height: 22px; background-color: #ffffff; border-width: 0px; padding: 0px;">UPDATE:
A Microsoft spokeperson replied to Kotaku with the following comment on the situation at Foxconn:</p>

<p style="margin-top: 0px; margin-right: 0px; margin-bottom: 10px; margin-left: 0px; border-style: initial; border-color: initial; border-image: initial; outline-width: 0px; outline-style: initial; outline-color: initial; font-style: inherit; font-family: inherit; vertical-align: baseline; color: #333333; border-width: 0px; padding: 0px;">&#8220;Microsoft takes working conditions in the factories that manufacture its products very seriously, and we are currently investigating this issue. We have a stringent Vendor Code of Conduct that spells out our expectations, and we monitor working conditions closely on an ongoing basis and address issues as they emerge. Microsoft is committed to the fair treatment and safety of workers employed by our vendors, and to ensuring conformance with Microsoft policy.&#8221;</p>

<p>If you remember (or if you don&#8217;t, I don&#8217;t care, I&#8217;m telling you anyways.) Foxconn factories have been in the news limelight several times the past couple years for having terrible working conditions and dozens of suicides per year.  I mean, when you have to install &#8220;jump nets&#8221; on your buildings then you are trying to slap a band-aid over a missing limb.</p>
<p>Indignant workers threaten suicide at Foxconn park in Wuhan｜Society｜News｜WantChinaTimes.com.</p>
<div class='wb_fb_bottom'><div style="float:right;"></div></div>]]></description>
			<content:encoded><![CDATA[<div class='wp_fbr_top'></div><p><div style="overflow:hidden;display:table;line-height:0;text-align:center;width:400px;" class="alignleft"><img class="shadow_curl   wp-image-2042" title="5015703968_09811d3e3c_o" src="http://www.idle-handz.com/www/www/uploaded/2012/01/5015703968_09811d3e3c_o.jpg" alt="" width="400" height="274"  style="padding:0 !important; margin:0 !important; max-width:100% !important;"><br/><img src="http://www.idle-handz.com/wp-content/plugins/shadows/shadow_curl.png" class="shadow_img" style="margin:0 !important;height:10px;width:100%;"></div>Wow, with all my college stuff going on this piece of news totally slipped by me.  <span style="background-color: #ffffff; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 18px;">On Jan. 2, about 300 employees at a plant belonging to Taiwan-based Foxconn asked their boss for a raise. They were told either quit their positions with compensation or keep their jobs and receive no additional payment. Many workers chose to quit with compensation, but the company terminated the agreement, and none of them were given the money they were promised. These workers, specifically, are the ones that manufacture the xbox360 and these 300 people threatened to commit suicide by jumping off one of the buildings that did not have nets installed.</span></p>
<p>The group of 300 eventually, with the help of the Mayor, came down and none jumped.</p>
<p style="margin-top: 0px; margin-right: 0px; margin-bottom: 13px; margin-left: 0px; border-style: initial; border-color: initial; border-image: initial; outline-width: 0px; outline-style: initial; outline-color: initial; font-size: 15px; font-family: Georgia, Times, 'Liberation Serif', serif; vertical-align: baseline; color: #333333; line-height: 22px; background-color: #ffffff; border-width: 0px; padding: 0px;"><strong style="border-style: initial; border-color: initial; border-image: initial; outline-width: 0px; outline-style: initial; outline-color: initial; font-weight: bold; font-style: inherit; font-family: inherit; vertical-align: baseline; border-width: 0px; padding: 0px; margin: 0px;">UPDATE:<br />
</strong>A Microsoft spokeperson replied to Kotaku with the following comment on the situation at Foxconn:</p>
<blockquote style="margin-top: 20px; margin-right: 0px; margin-bottom: 20px; margin-left: 20px; padding-top: 10px; padding-right: 10px; padding-bottom: 1px; padding-left: 10px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 4px; border-style: initial; border-color: initial; border-image: initial; outline-width: 0px; outline-style: initial; outline-color: initial; font-size: 15px; font-family: Georgia, Times, 'Liberation Serif', serif; vertical-align: baseline; quotes: ''; background-color: #ffffff; border-left-style: solid; border-left-color: #cccccc; color: #222222; line-height: 22px;">
<p style="margin-top: 0px; margin-right: 0px; margin-bottom: 10px; margin-left: 0px; border-style: initial; border-color: initial; border-image: initial; outline-width: 0px; outline-style: initial; outline-color: initial; font-style: inherit; font-family: inherit; vertical-align: baseline; color: #333333; border-width: 0px; padding: 0px;">&#8220;Microsoft takes working conditions in the factories that manufacture its products very seriously, and we are currently investigating this issue. We have a stringent Vendor Code of Conduct that spells out our expectations, and we monitor working conditions closely on an ongoing basis and address issues as they emerge. Microsoft is committed to the fair treatment and safety of workers employed by our vendors, and to ensuring conformance with Microsoft policy.&#8221;</p>
</blockquote>
<p>If you remember (or if you don&#8217;t, I don&#8217;t care, I&#8217;m telling you anyways.) Foxconn factories have been in the news limelight several times the past couple years for having terrible working conditions and dozens of suicides per year.  I mean, when you have to install &#8220;jump nets&#8221; on your buildings then you are trying to slap a band-aid over a missing limb.</p>
<p><a href="http://www.wantchinatimes.com/news-subclass-cnt.aspx?id=20120110000064&amp;cid=1103">Indignant workers threaten suicide at Foxconn park in Wuhan｜Society｜News｜WantChinaTimes.com</a>.</p>
<div class='wb_fb_bottom'><div style="float:right;"></div></div>]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>Sreet Fighter IV Mobile reviewed (Android/iOS)</title>
		<link>http://www.idle-handz.com/sreet-fighter-iv-mobile-reviewed-androidios/</link>
		<comments>http://www.idle-handz.com/sreet-fighter-iv-mobile-reviewed-androidios/#comments</comments>
		<pubDate>Sat, 07 Jan 2012 09:41:43 +0000</pubDate>
		<dc:creator>DontBeTrippin</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[evo]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[sensation]]></category>
		<category><![CDATA[sf4 review]]></category>
		<category><![CDATA[sfiv]]></category>
		<category><![CDATA[Street Fighter 4]]></category>

		<guid isPermaLink="false">http://www.idle-handz.com/?p=2008</guid>
		<description><![CDATA[<div class='wp_fbr_top'></div><p><div style="overflow:hidden;display:table;line-height:0;text-align:center;width:403px;" class="alignleft"><img class="shadow_curl   wp-image-2023" src="http://www.idle-handz.com/www/www/uploaded/2012/01/street-fighter-41.jpg" alt="" width="403" height="210"  style="padding:0 !important; margin:0 !important; max-width:100% !important;"><img src="http://www.idle-handz.com/wp-content/plugins/shadows/shadow_curl.png" class="shadow_img" style="margin:0 !important;height:10px;width:100%;"></div></p>
<p>In this review, ReverEND and I (Sufyan) will be taking a closer look at Street Fighter 4 for both mobile platforms, iOS and Android and compare some differences in the and the similarities.  So sit back and read&#8230;..DO IT!</p>
<p><span id="more-2008"></span></p>
<p>Sufyan&#8217;s take on iOS Version:</p>
<p>Ah Street Fighter, one of the best arcade fighters I have EVER played.  Since I have had this game I could not put my iPhone down.</p>
<p>Just like a lot of games that are out for the iPhone, Street Fighter IV Volt is almost exactly like the console version.</p>
<p>It has 11 stages each with its own look but it does miss out on some of the stages that are on the console counterpart, like the last stage in arcade mode on the console version, You can go Head-To-Head with your rivals on Building sites, A Temple, The Training Room ETC.</p>
<p>There are amazing combos for you to try out with &#8217;22&#8242; individual character, master as many combos as possible to become UNSTOPPABLE.</p>
<p>Try to survive against as many foes as possible in Survival, or learn the basics in Free-Sparring.</p>
<p>Not only that but make your Avatar stronger to be able to make every character you use almost invincible in the &#8216;Wandering Warrior&#8217; mode.  Unfortunately Wandering Warrior mode is not a playable mode, but only a customization-ish mode. Each player gets their own avatar so they can use differerent titles to increase their avatar&#8217;s skill. once the avatar is set up then you can choose a charater. you should be able to see that the character&#8217;s skills are better.</p>
<p>To be able to play Street Fighter IV Volt you must have the following:
-IOS must be 4.2 or better.
-can be played on iPhone 3GS and better.
-iPod 3rd gen and 4th gen (32gb and 64gb)
-it has been confirmed that the game will work on the both the latest iPads but the application is not made for them.</p>
<p>&#160;</p>
<p>So what do you think of the game SufBear?:
I thinks that this game is AMAZING, After playing this game I could not put my phone down. my favorite character is Abel because unlike the rest of the roster, his special moves are grapple related and they look so awesome when you land one. When both his special or ultra are used they do serious damage.  I play this game [--Read Full Post--]]]></description>
			<content:encoded><![CDATA[<div class='wp_fbr_top'></div><p><strong><div style="overflow:hidden;display:table;line-height:0;text-align:center;width:403px;" class="alignleft"><img class="shadow_curl   wp-image-2023" src="http://www.idle-handz.com/www/www/uploaded/2012/01/street-fighter-41.jpg" alt="" width="403" height="210"  style="padding:0 !important; margin:0 !important; max-width:100% !important;"><br/><img src="http://www.idle-handz.com/wp-content/plugins/shadows/shadow_curl.png" class="shadow_img" style="margin:0 !important;height:10px;width:100%;"></div></strong></p>
<p>In this review, ReverEND and I (Sufyan) will be taking a closer look at Street Fighter 4 for both mobile platforms, iOS and Android and compare some differences in the and the similarities.  So sit back and read&#8230;..DO IT!</p>
<p><span id="more-2008"></span></p>
<p><strong>Sufyan&#8217;s take on iOS Version:</strong></p>
<p>Ah Street Fighter, one of the best arcade fighters I have EVER played.  Since I have had this game I could not put my iPhone down.</p>
<p>Just like a lot of games that are out for the iPhone, Street Fighter IV Volt is almost exactly like the console version.</p>
<p>It has 11 stages each with its own look but it does miss out on some of the stages that are on the console counterpart, like the last stage in arcade mode on the console version, You can go Head-To-Head with your rivals on Building sites, A Temple, The Training Room ETC.</p>
<p>There are amazing combos for you to try out with &#8217;22&#8242; individual character, master as many combos as possible to become UNSTOPPABLE.</p>
<p>Try to survive against as many foes as possible in Survival, or learn the basics in Free-Sparring.</p>
<p>Not only that but make your Avatar stronger to be able to make every character you use almost invincible in the &#8216;Wandering Warrior&#8217; mode.  Unfortunately Wandering Warrior mode is not a playable mode, but only a customization-ish mode. Each player gets their own avatar so they can use differerent titles to increase their avatar&#8217;s skill. once the avatar is set up then you can choose a charater. you should be able to see that the character&#8217;s skills are better.</p>
<p>To be able to play Street Fighter IV Volt you must have the following:<br />
-IOS must be 4.2 or better.<br />
-can be played on iPhone 3GS and better.<br />
-iPod 3rd gen and 4th gen (32gb and 64gb)<br />
-it has been confirmed that the game will work on the both the latest iPads but the application is not made for them.</p>
<p>&nbsp;</p>
<p><strong>So what do you think of the game SufBear?:</strong><br />
I thinks that this game is AMAZING, After playing this game I could not put my phone down. my favorite character is Abel because unlike the rest of the roster, his special moves are grapple related and they look so awesome when you land one. When both his special or ultra are used they do serious damage.  I play this game a lot to pass time and I can seriously say that there is not a single thing wrong with it, but I have an iPhone 4 so it may be different for 3GS users. in multiplayer I still need some practice but I can get a win once or twice so I&#8217;m not a complete noob. Watch out for users that use Akuma, Ryu or Ken because its almost impossible to win against them if you prefer Abel.</p>
<p><strong>How does the game look sufcheese?</strong><br />
On the iPhone this game has very beautiful graphics, the stages have stunning detail and the characters look great. the controls are very easy to use &#8211; an analog on the bottom left of the screen and 4 easy to use buttons on the bottom right. There is an &#8216;SP&#8217; buitton for special attacks (but it takes more than that to win a game against someone over wifi).<br />
this game is around 444mb for the IOS devices. to get the full game up and running will take around about 20 mins (my WiFi is better than yours <img src='http://www.idle-handz.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> )</p>
<p><strong>ReverEND Note: </strong><em>Wait, only 444mb?!.  Jesus!. my additional data to download was over 1GB!! that&#8217;s ridonkulous.</em></p>
<p>How much does this game cost Sufbomb?<br />
This game cost $6.99. it is worth buying <img src='http://www.idle-handz.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> .</p>
<h2 style="text-align: center;">Sufyan&#8217;s Score: 9.0</h2>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;</p>
<p><strong>ReverEND&#8217;s take on Android Version:</strong><img class="alignright" src="http://www.dreamstation.cc/wp-content/uploads/2008/02/street-fighter-iv.jpg" alt="" width="289" height="432" /><strong><br />
</strong>My first hiccup&#8230;and one that many Android users may be use to.. is that the game isn&#8217;t actually supported on my phone, so I couldn&#8217;t get it via the Android Marketplace&#8230; yay.  But I found a way to get it anyways. (take that Capcom!)   My second little surprise was to find out that this game takes up over 1.2gb of space on the phone!.  That isn&#8217;t a small amount for anyone counting.  While not the biggest game ever, it comes close.  Frankly, I&#8217;m perplexed why it takes up that much.  Upon booting up the actual game (after it&#8217;s downloaded it&#8217;s resource files which can take a few hours if not on wifi.)  it&#8217;s pretty typical, pick your game mode, character, &#8220;style&#8221; any assists that you think you need.  once your actually in the game is where you notice things.</p>
<p><img class="alignleft  wp-image-1580" src="http://www.idle-handz.com/www/www/uploaded/2011/11/Gameplay.png" alt="" width="490" height="60" /></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>The in game controls for the android are&#8230; usable.  it was harder than I would have liked to pull off special moves, even with the dedicated &#8220;SP&#8221; and Guard button.  (thank you jesus for the dedicated Guard button though.)  it was all the directional pad.  not having tactile feedback wasn&#8217;t easy for me to get use to and still doesn&#8217;t feel nature.  beating the game with a couple guys never alleviated that feeling either, I&#8217;m not going to knock the game for this too severely because it&#8217;s not Capcoms fault everything is touchscreen based now.</p>
<p>&nbsp;</p>
<p><img class="alignleft  wp-image-1581" src="http://www.idle-handz.com/www/www/uploaded/2011/11/Graphics.png" alt="" width="490" height="60" /></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>For one, all backgrounds, like their console counterparts are 3D rendered, but none of the characters are, if you look close, you will notice they are all pre-rendered animations.  I honestly don&#8217;t know what to think about this.  I mean, wouldn&#8217;t having them be scripted 3D rendering take up way less space? meaning it wouldn&#8217;t need a huge download? Yes, but it&#8217;s far easier for a lesser smartphone to do a pre-rendered animation than not.  So this is the first trade off we see.. and if this wasn&#8217;t the so called &#8220;HD&#8221; version I wouldn&#8217;t have dinged it for that, but this is specifically an &#8220;HD&#8221; copy which indicates that it&#8217;s meant for higher up phones&#8230; which should be able to handle any GPU based rendering the game requires.</p>
<p><img class="alignleft  wp-image-1578" src="http://www.idle-handz.com/www/www/uploaded/2011/11/Audio.png" alt="" width="490" height="60" /></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>The game sounds a lot like the console versions, lower bitrate and quality for obvious reasons, but I coudn&#8217;t tell that any actual signature sounds were missing, background stage music sounds shorter and loops sooner if you pay attention to it and there isn&#8217;t any diversity to the sounds that are being made.  The Console versions have multiple, slightly different sounding audio cues when you are hit, throwing a punch, doing a special move, etc.  I couldn&#8217;t really tell that there were any different sounding &#8220;sounds&#8221; (if that makes any sense) for each attack I was doing or each hit that I was taking.  Not a huge deal, and again, it&#8217;s understandable as they wouldn&#8217;t want to make the download even BIGGER!</p>
<h2 style="text-align: center;"><strong>ReverEND&#8217;s Score: 8.0</strong></h2>
<p>&nbsp;</p>
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		<title>New Look.</title>
		<link>http://www.idle-handz.com/new-look/</link>
		<comments>http://www.idle-handz.com/new-look/#comments</comments>
		<pubDate>Thu, 05 Jan 2012 09:43:02 +0000</pubDate>
		<dc:creator>ReverEND</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.idle-handz.com/?p=543</guid>
		<description><![CDATA[<div class='wp_fbr_top'></div><p><div style="overflow:hidden;display:table;line-height:0;text-align:center;width:208px;" class="alignleft"><img class="" style="shadow_curl; padding:0 !important; margin:0 !important; max-width:100% !important;" title="Wallpaper" src="http://www.idle-handz.com/www/www/uploaded/2009/09/Wallpaper_thumb.png" alt="Wallpaper" width="208" height="304" align="left" border="0" /><img src="http://www.idle-handz.com/wp-content/plugins/shadows/shadow_curl.png" class="shadow_img" style="margin:0 !important;height:10px;width:100%;"></div></p>
<p>Yeah, that’s right.  I worked a little too late into the morning and whipped up a rough idea of what the site is going to look like from now on (for now).  Some nice touches will follow throughout the weeks to smooth out the edges. <span style="text-decoration: line-through;">Maybe tweak the color scheme</span>.  I haven’t decided yet but if anyone has ideas they would be appreciated.</p>
<p>To the direct left is a hot chick.  That’s temporary.  But, to the right you’ll see  several items. First. Facebook Login; you can link your Facebook account to the site. Doing so, the site will automatically setup an account for you.  From there you can then access the forums, create or join a group.  Why join? Well, once we have a larger following we will have groups for specific games, systems, etc. for members to share, upload pics, discuss things. etc. etc.</p>
<p>Below that is your points. You gain points by participating on the site while logged into your account. Make a group, forum topic, update your profile, make a comment.. its all worth points.  What are they worth? Bragging rights.  Oh, and somethings here and there will require points&#8230;. Eventually. Along with that, there is a donate section. Where you can donate to the site and in return you will receive points.</p>
<p>From there we have a list of hotly anticipated games and how many days are left until their release! Under that a feed of the top selling games currently on Amazon.com and under that what&#8217;s being posted about the site on Facebook.com</p>
<p>Thanks for stopping by.. enjoy!</p>
<p id="ops">Originally posted. September 25, 2009</p><div class='wb_fb_bottom'><div style="float:right;"></div></div>]]></description>
			<content:encoded><![CDATA[<div class='wp_fbr_top'></div><p><a href="http://www.idle-handz.com/www/www/uploaded/2009/09/Wallpaper.png"><div style="overflow:hidden;display:table;line-height:0;text-align:center;width:208px;" class="alignleft"><img class="" style="shadow_curl; padding:0 !important; margin:0 !important; max-width:100% !important;" title="Wallpaper" src="http://www.idle-handz.com/www/www/uploaded/2009/09/Wallpaper_thumb.png" alt="Wallpaper" width="208" height="304" align="left" border="0" /><br/><img src="http://www.idle-handz.com/wp-content/plugins/shadows/shadow_curl.png" class="shadow_img" style="margin:0 !important;height:10px;width:100%;"></div></a></p>
<p>Yeah, that’s right.  I worked a little too late into the morning and whipped up a rough idea of what the site is going to look like from now on (for now).  Some nice touches will follow throughout the weeks to smooth out the edges. <span style="text-decoration: line-through;">Maybe tweak the color scheme</span>.  I haven’t decided yet but if anyone has ideas they would be appreciated.</p>
<p>To the direct left is a hot chick.  That’s temporary.  But, to the right you’ll see  several items. First. Facebook Login; you can link your Facebook account to the site. Doing so, the site will automatically setup an account for you.  From there you can then access the forums, create or join a group.  Why join? Well, once we have a larger following we will have groups for specific games, systems, etc. for members to share, upload pics, discuss things. etc. etc.</p>
<p>Below that is your points. You gain points by participating on the site while logged into your account. Make a group, forum topic, update your profile, make a comment.. its all worth points.  What are they worth? Bragging rights.  Oh, and somethings here and there will require points&#8230;. Eventually. Along with that, there is a donate section. Where you can donate to the site and in return you will receive points.</p>
<p>From there we have a list of hotly anticipated games and how many days are left until their release! Under that a feed of the top selling games currently on Amazon.com and under that what&#8217;s being posted about the site on Facebook.com</p>
<p>Thanks for stopping by.. enjoy!</p>
<p id="ops"><small>Originally posted. September 25, 2009</small></p><div class='wb_fb_bottom'><div style="float:right;"></div></div>]]></content:encoded>
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